ABOUT MOBAROQSYS

The thinking behind the game.

Game development is a series of connected decisions. We organise those decisions into focused reading.

A miniature isometric game environment

What we focus on

Mobaroqsys is a collection of English-language game development PDF guides. Topics move from player goals and game loops to movement, interactions, level design, testing and project planning.

How to use the collection

Begin with Free Capsule if you are exploring the subject for the first time. If you already understand the basics, compare the module outlines and choose the topic closest to your current project. The guides are separate purchases; buying one does not automatically include the others.

Our approach

We favour specific questions over broad claims: what can the player do, what changes after an action, and how can a design be tested? Study at your own pace and apply the ideas to a project of a size you can review.

What to expect

These are reading-based educational materials, not live classes, personal mentoring or accredited qualifications. They do not include software licences or a finished commercial game. Individual progress depends on prior knowledge, practice and the scope of your project.

View the guides ↗