Focused topics
Each guide centres on a defined part of game development, with a visible module outline.
Explore the thinking behind games. Ten focused PDF guides on mechanics, movement, level design and the path from an idea to a prototype.
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Our mission is to make game development concepts clear enough to examine, practise and discuss. The collection follows the decisions behind a playable experience: what a player can do, how the world responds and how a small idea becomes a structured project.
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Each guide centres on a defined part of game development, with a visible module outline.
PDF materials let you pause, revisit concepts and organise your own study time.
Use the outlined design and review tasks to think through a small game project.
Read the topic, intended audience, format and EUR price before choosing a guide.
Explore player goals, game loops and a paper prototype with Free Capsule.